Please be advised that this entire website is being moved to https://www.gydran.studio/john-howrith/ in the near future.
Since 2004 I have been working in the creative arts and over this time honed my skills as a Digital and Traditional sculptor. With a background in animation and film I understand what it is to work to tight deadlines, creating quality products for time sensitive projects.
When I am not working on content and constructs for clients I am constantly trying to improve my skills, attending life drawing classes regularly as well as engaging in challenges and self driven projects to always be flexing my creative muscles.
Though my skills stretch beyond the confines of 3D sculpting and modelling (as I started out as a professional Graphic Designer and then animator) creating things in 3 dimensions is where my passion lies and what I spend most of my time surrounding my self by and focusing on. Over the years I have worked for many people to create 3D products or items for their project or company, some of which are listed below. Each one has bought about its own unique problems that have needed to be overcome to deliver to the client, which is the kind of environment that I flourish in.
Film props, stop motion props and puppets, digital assets, CAD conversions, digital or traditional models and sculpts… my career has included them all and it has helped me to become the digital artist I am today. Both my traditional and digital work inform each other and give me an understanding of weight, balance and pose.
Recent Projects
Rooster, 3D Character
Back in October 2018 I joined in with Inktober where you do a sketch or full art piece every day for the whole of October. I found it to be…
Breaching the Rift
Breaching the Rift is a turn based, Skirmish, table top wargame based in a science fiction universe were two or more teams battle it out to achieve their objectives. It…
Moonbreaker
I was emailed by Charlie Cleveland of Unknown Worlds Entertainment to be a part of the closed early access of their digital miniatures game, Moonbreaker. I was involved for a…
Eternal Cylinder
I was involved in the private Beta testing on the game in March 2021. Created by Ace Team Published by Good Shepherd Entertainment
Book: Times Obsidian
It was once nice to have a voice. To be able to articulate thoughts and feelings in an expressive and honest way. One thing we lose as we get older…
World of Twilight
I have worked with World of Twilight on many projects over the years. This has included model making/sculpting work as well as casting projects for their miniature lines. Albums for…
More Projects…